Compared to University, the workload in
College has been an entirely different experience. No where has this
been more evident than in our Photoshop project. Using Photoshop, as
well as other Adobe programs that have been introduced over the
semester has been challenging, but a great learning experience for a
useful skill.
What really makes these projects stand
out is that not only do they require at least some knowledge of the
programs, they also require creativity. This makes it much different
from many assignments I had in the past, which were solely research
based, and did not really ask the student to be inventive. It
certaintly hasn't been easy, and for someone like me, who had never
really used it before, there was a lot to learn. But slowly it
becomes clearer and easier to grasp. All of this is done to prepare
us for this industry. This where creativity comes back into the
picture. The PR line of work is competitive and every evolving. So
it's important to be able and think ahead. Also, it's nice knowing
that this skill can help not only in someone's professional life, but
in their personal one as well.
Going back to my opening thought, while
the Photoshop project does highlight the difference between
University assignments, and the ones given here, the weight of it
does bring back some memories. In my undergrad, there were only a few
large assignments for each class, with potentially nothing to hand in
for weeks at a time. Everything was worth a lot, and therefore had to
be crafted very carefully. Cramming it in for the last few nights,
while sometimes inevitable, was not a great idea. The PR program has
been the exact opposite. Assignments are worth fewer marks, but the
deadlines are a lot more frequent. This is good, as it helps teach
future practitioners how to be organized, as they will no doubt be
juggling multiple deadlines in their careers. However, the Photoshop
assignment makes up a significant portion of the grade, and has
spanned weeks of class time in terms of preparation and practice.
There's still a lot to learn, and my
limited knowledge might make the final product look lackluster, but
it's a stepping stone to what could be a long career. And isn't that
the ultimate point?
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